Orbital Mechanics Core
Time-warp aware simulation of orbits, burns and transfers with visual maneuver planning.
ORBIT • TRANSFER • LANDING • HABITATION
A systems-level space exploration simulator that lets you design missions, pilot vehicles and manage off-world stations — from low Earth orbit to deep space.
From orbital mechanics to surface operations, each layer feeds into the next for full-mission simulation.
Time-warp aware simulation of orbits, burns and transfers with visual maneuver planning.
Propulsion, RCS, power and life support modeled for crewed and uncrewed vehicles.
Powered descent, touchdown profiles and outpost logistics on selected bodies.
Monitor timelines, anomalies and telemetry from a ground-style ops panel.
A core fleet for training, plus room for custom craft tailored to your own missions.
Focused workspaces to build, verify and run complex exploration missions end-to-end.
Build and adjust burns, windows and flyby chains with immediate orbital feedback.
Adjust stage performance, fuel margins and payload profiles for each mission phase.
Plan crew rotations, consumables and power budgets for orbital and surface bases.
Run training missions, capture full logs and replay scenarios from any vantage point.
Structured steps to move from concept to a simulated space mission ready to brief and fly.
Choose exploration targets, timeframes and mission goals — crewed, cargo or science.
Set launch windows, transfers, staging events and capture points for the full mission.
Fly the plan from cockpit or mission control view, watching how each system behaves under load.
Review margins, anomalies and crew workload, then refine the plan for the next run.